computation arts – Spectrum http://graduationshow.concordia.ca/2016 Concordia University Design & Computation Arts Year end Show Wed, 27 Apr 2016 22:51:07 +0000 en-CAN hourly 1 https://wordpress.org/?v=4.5.2 Zachary Hershman http://graduationshow.concordia.ca/2016/zachary-hershman/ Tue, 19 Apr 2016 21:19:16 +0000 http://graduationshow.concordia.ca/2016/?p=2642

Zachary Hershman

Zachary is a Concordia student and an aspiring advertising guru. He is always looking for ways to hone his visual communication skills and build the loudest, most eye-catching creation.



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Sasathorn Bhirom http://graduationshow.concordia.ca/2016/sasathorn-bhirom/ Tue, 19 Apr 2016 21:17:17 +0000 http://graduationshow.concordia.ca/2016/?p=2638

Sasathorn Bhirom

Sasathorn is a designer and concept director studying in Computation Arts.


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Nima Navab http://graduationshow.concordia.ca/2016/nima-navab/ Tue, 19 Apr 2016 21:11:04 +0000 http://graduationshow.concordia.ca/2016/?p=2632

Nima Navab

nimanavab.com

Since his years at OCAD studying Environmental Design, Nima has become increasingly focused on spatial design, and more specifically, on examining the role of art and technology in enhancing both intimate and large-scale public interactions. Through a variety of media and means, Nima investigates the various roles humans play in shaping the ecological, the political, and the sensorial landscapes of our built environment. His increased attention to everyday spatial interactions has brought to light the importance of field research, discussion, and collaboration with those occupying the space as well as with the space itself, highlighting the importance of spatial experience and theoretical research, both of which continue to form the basis of his creative process.


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Julie Chaffarod http://graduationshow.concordia.ca/2016/julie-chaffarod/ Tue, 19 Apr 2016 21:00:06 +0000 http://graduationshow.concordia.ca/2016/?p=2617

Julie Chaffarod

noirplatinedesign.com

Julie’s practice has been inspired by themes of identity and the impact of capitalism on diverse social components. She creates interactive experiences using sound, video, Web, and generative visuals. Interaction is often seen as an exchange between human and machine. Julie would like to explore participative interactions where changes happen collectively. As a multidisciplinary artist, she has strong interest in interactive installations, performances, and documentaries that address contemporary issues and target a large audience. The use of interaction as a cultural mediation tool is also part of her career perspectives.



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Etienne Surprenant Legault http://graduationshow.concordia.ca/2016/etienne-surprenant-legault/ Tue, 19 Apr 2016 20:57:33 +0000 http://graduationshow.concordia.ca/2016/?p=2608

Etienne Surprenant Legault

Etienne first completed a Cégep degree in cinema before pursuing his passion for drawing by completing a second degree in 2D Animation. He then participated in the establishment of a multimedia start-up for two-and-a-half years. There, he created video games and his interest for gaming never stopped to grow. As Etienne wanted to create video games full-time, he started to work for a small Montreal-based video game studio, Hibernum. After six months in this new studio, Etienne knew he had the potential to take on bigger challenges and desired to take on an art direction job. However, he was lacking some of the required skills. This motivated him to go back to school in the Computation Arts at Concordia, a well-rounded program that would allow him to pursue his adventure in the gaming world.


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Philippe Caron http://graduationshow.concordia.ca/2016/philippe-caron/ Tue, 19 Apr 2016 20:54:59 +0000 http://graduationshow.concordia.ca/2016/?p=2597

Philippe Caron

www.philippecaron.ca

Philippe is a Design and Computation Arts student at Concordia University since 2012. Throughout his courses, he combined his knowledge and experience in visual and media arts with his passion for design, shapes, typography, and colours as a way to find a deeper meaning of art and design.





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Alexander Kozina http://graduationshow.concordia.ca/2016/alexander-kozina/ Tue, 19 Apr 2016 20:52:21 +0000 http://graduationshow.concordia.ca/2016/?p=2585

Alexander Kozina

alexander-kozina.squarespace.com

Alexander is a hot-blooded Canadian bursting with weird humour and an eye for the niche and the unusual. He has a passion for writing about and making videogames and currently aspires to break into the industry. In particular, he is interested in games that feature unique and subversive enemy design, unpredictable narrative-driven experiences, and complex, customizable role-playing elements. Apart from video games, he has a keen interest in film and a deep respect and fascination of Japanese culture, so much that he’ll be studying in Tokyo later this year.


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Milin Li http://graduationshow.concordia.ca/2016/milin-li/ Tue, 19 Apr 2016 20:47:51 +0000 http://graduationshow.concordia.ca/2016/?p=2576

Milin Li

milin.yolasite.com

Milin was born in Taiwan and currently resides in Montreal. She is interested in interactive media, where she works to uncover unique and new ways to develop them in a playful manner, such as transitioning gaming experiences away from screens, creating unconventional controllers, and implementing physical body movements into games. Milin was a part of the team that developed Deathwhiff 3000, a smell-based video game that was shown at Digifest Toronto and featured in Amazing Independence Magazine. She participated in the Ubisoft Game Lab Competition 2015, where her team’s game won Best Game Design and was nominated for Best Prototype, Best Art Direction, Best Technical Challenge and Innovation, and Best Quality of the “3Cs (Character, Controls and Camera)”. She was also part of Critical Hit Montreal 2015; her final game, (UN)DONE, was showcased at GamePlay Space in Montreal.






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Jeremy Segal http://graduationshow.concordia.ca/2016/jeremy-segal/ Tue, 19 Apr 2016 20:38:57 +0000 http://graduationshow.concordia.ca/2016/?p=2546

Jeremy Segal

www.title66.com

Jeremy is primarily a theatre artist. He is a co-founder and the artistic director of Title 66 Productions, an experimental theatre company focused on creating innovative works for the 21st century. Jeremy co-directed and co-wrote a new theatre piece in 2015 called Nuclear Sky: The Experiment, which incorporates video, projection mapping, live sound manipulation, and the displacement of water using sound waves. He is currently in his second year studying Computation Arts, a program that initially attracted him for its applications in interactive performance. Jeremy’s interests in New Media are rooted in its relationship to the human body.


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Lindy Li Loong http://graduationshow.concordia.ca/2016/lindy-li-loong/ Tue, 19 Apr 2016 20:33:58 +0000 http://graduationshow.concordia.ca/2016/?p=2532

Lindy Li Loong

www.lindyliloong.com

Lindy earned her DEC at Champlain College in Creative Arts: Digital Imaging Studio Art. During the program’s two years, she worked on both studio and digital projects. From there, she learned that she enjoys working digitally, which is the reason she will soon graduate from Computation Arts. In this unique program, she has the opportunity to work on projects that enhance her various technical skills in 3D, games, Web, and graphics. She is very interested in creating art pieces with the use of digital technology, since it provides a way of escape from reality.



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Gabriel Galindo http://graduationshow.concordia.ca/2016/gabriel-galindo/ Tue, 19 Apr 2016 20:31:06 +0000 http://graduationshow.concordia.ca/2016/?p=2522

Gabriel Galindo

www.garocom.ca

Gabriel is a visual and graphic designer based in Montreal with a background in photography and video making. He is back from Melbourne, Australia after a study abroad program in Visual Communication Design at Swinburne University of Technology. He is currently in Concordia for a bachelor in Computation Arts and Design where he explores the boundaries of the tangible and virtual world to design objects and responsive environments for memorable experiences. He is interested in understanding human interaction with objects and spaces in order to see how those relate to people through their manipulation. He specialized in branding and visual promotion for advertising and identity.



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Katerine Dennie-Marcoux http://graduationshow.concordia.ca/2016/katerine-dennie-marcoux/ Tue, 19 Apr 2016 20:24:39 +0000 http://graduationshow.concordia.ca/2016/?p=2497

Katerine Dennie-Marcoux

Katerine started her practice within the field of graphic design in her career-oriented program at Cégep. After graduation, she found herself to be happy but unhappy, because she found design too restrictive for her ideas and felt the need to explore other media that allow more interaction and immersion. Thus, she went from two-dimensions to three-dimensions.


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Jamison Lightfoot http://graduationshow.concordia.ca/2016/jamison-lightfoot/ Tue, 19 Apr 2016 20:04:38 +0000 http://graduationshow.concordia.ca/2016/?p=2386

Jamison Lightfoot

Jamison is an artist and a designer specializing in Computation Arts. He tries to remain multidisciplinary in the media he works with. His areas of interest range from graphic communication to the integration of three-dimensional spaces and interactive media. He began to understand that being a good designer is being a good communicator. Each new medium is simply a tool to most effectively argue a message. This puts a precedent on the concept over the product and the close relationship between.


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Bianca Su http://graduationshow.concordia.ca/2016/bianca-su/ Tue, 19 Apr 2016 19:55:52 +0000 http://graduationshow.concordia.ca/2016/?p=2371

Bianca Su

www.biancasu.com

As a designer with multidisciplinary skills and a strong graphic background, Bianca loves to work in visual communication and dynamic environments. The thrill for her lies in the space of interaction where people meet, influence, and are inspired by creative projects and by each other. Having lived in different locations (Montreal, Copenhagen, and Taiwan) motivates Bianca to understand the world from different angles and to work with the diversity it has to offer.


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